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AI Insights · Timothy · April 2022

Top 5 Gacha Games on Android in Qatar Q1 2022

A detailed look into the performance of the top 5 Gacha games on Android in Qatar for Q1 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Gacha Games on Android in Qatar Q1 2022

In the first quarter of 2022, the top 5 Gacha games on the Android platform in Qatar showcased varied performance metrics. Here’s a detailed analysis of their weekly downloads, revenue, and active users, based on data from Sensor Tower.

Top War: Battle Game from RiverGame experienced a steady weekly revenue, fluctuating between approximately $11K and $16K. The highest revenue was around $16K in late December, followed by a dip and gradual recovery, peaking again at $15K in mid-March. Weekly downloads showed a mix of highs and lows, peaking at 441 in early February and ending the quarter at 377. Active users saw a peak of 1.7K in late March after a low of 1.3K in late January.

Rise of Kingdoms: Lost Crusade by LilithGames showed a varied revenue pattern, starting at nearly $20K in late December, then dropping significantly to around $6K in early January. Revenue then gradually recovered, reaching over $10K by mid-March. Downloads saw a downward trend, starting at 274 and dipping to a low of 120 in mid-March but recovering to 211 by the end of the quarter. Active users started at 932 and saw a decline to 737 by mid-March, with a slight recovery to 888 by the end of March.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed fluctuating revenue, peaking at $7.4K in late January and ending the quarter at $4.5K. Downloads exhibited a declining trend, starting at 345 and dropping to 201 by the end of March. Active users remained relatively stable, starting at 3.9K and maintaining around 3.8K throughout the quarter.

MIR4 by Wemade Co., Ltd had a stable revenue pattern, with a peak of $4.6K in late January and another high of $4.5K in late February. Downloads were relatively low, peaking at 79 at the start of the quarter and ending at 52. Active users saw a peak of 478 in late December, with a slight decline to 406 by the end of March.

Invasion: Aerial Warfare from Tap4fun (Hong Kong) Limited saw a high revenue of $6.1K in late December, dropping to a low of $397 in mid-March, and recovering to $1.8K by the end of the quarter. Downloads showed an upward trend, starting at 45 and peaking at 87 by the end of March. Active users began at 23 and increased steadily to 41 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022